This guide will walk you through broadcasting your server to the Donut Team server listing, making it publicly discoverable on launcher.donutteam.com.
Prerequisites
- A running Simpsons Hit & Run Multiplayer Server. See Setting Up on Windows or Setting Up on Linux if you haven't set one up yet.
- A Donut Team account at donutteam.com.
- Your server must be able to communicate with
launcher.donutteam.comover HTTPS. - Your server must be reachable on the same port as your game server (default:
7777) over TCP. If your server is behind a NAT, you will need to set up port forwarding for that port.
Step 1: Get Your Authorisation Token
- Log in to your Donut Team account at donutteam.com.
- Navigate to your account authentication settings at donutteam.com/settings/authentication.
- Copy the token from the Token section.
Step 2: Configure Your Server
Open your Server.yaml file and set the following options:
masterServerAuthorisation: 'your-token-here'
broadcastServer: trueSee Configuration for a full description of these options.
Step 3: Restart Your Server
Restart the server for the changes to take effect. Once running, your server will register itself with the Donut Team master server and appear in the server listing at launcher.donutteam.com.
You can also toggle broadcasting at runtime without restarting using the /broadcast-server command:
/broadcast-server true
/broadcast-server false