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  • Games
  • Radical Entertainment
  • The Simpsons: Hit & Run
  • Scripting
  • Console Commands
  • MFK Commands
  • Mission Initialisation

SetMissionResetPlayerInCar

Forces the player into their vehicle and sets the position the vehicle is placed upon restarting a mission.

Scope

This command should be called between calls to SelectMission and CloseMission in a mission's initialisation script.

Syntax

MFK
Lua
SetMissionResetPlayerInCar( vehicle_locator );
Game.SetMissionResetPlayerInCar( vehicle_locator )
  • vehicle_locator: The name of the CarStart Locator where the player's vehicle is placed.

Examples

MFK
Lua
SelectMission("m1");
	// ...
	
	SetMissionResetPlayerInCar("m1_carstart");

	AddStage();		
		// ...		
	CloseStage();
CloseMission();
Game.SelectMission("m1")
	-- ...
	
	Game.SetMissionResetPlayerInCar("m1_carstart")

	Game.AddStage()	
		-- ...
	Game.CloseStage()
Game.CloseMission()

Notes

When both this command and SetMissionResetPlayerOutCar are used, the player will be placed at the player_locator from SetMissionResetPlayerOutCar, and the vehicle will be placed at whichever vehicle_locator is specified last in the script.