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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Mission Conditions

event

Available since Version 1.18.

Fail the player if the specified event is triggered.

Examples

MFK
Lua
// Event 328 = State Prop Collectible Destroyed (like the nuclear waste in Level 7)
AddCondition("event", 328);
	// Specify the total amount of times the event is allowed to be triggered before the player fails. Optional, defaults to 1.
	SetCondTotal(1);
CloseCondition();
-- Event 328 = State Prop Collectible Destroyed (like the nuclear waste in Level 7)
Game.AddCondition("event", 328)
	-- Specify the total amount of times the event is allowed to be triggered before the player fails. Optional, defaults to 1.
	Game.SetCondTotal(1)
Game.CloseCondition()

Notes

See Events for details on the game's events.