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  • Games
  • Radical Entertainment
  • The Simpsons: Hit & Run
  • Scripting
  • Console Commands
  • MFK Commands
  • Mission Initialisation
  • Stages

SetFadeOut

Sets up a fade to black at the end of a stage.

Scope

This command should be called between calls to AddStage and CloseStage in a mission's initialisation script.

Syntax

MFK
Lua
SetFadeOut( unused );
Game.SetFadeOut( unused )
  • unused: Unused.
    • Despite being unused, this argument is required!

Examples

MFK
Lua
AddStage();
	// ...

	SetFadeOut(0.1);
CloseStage();
Game.AddStage()
	-- ...

	Game.SetFadeOut(0.1)
Game.CloseStage()