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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Mission Objectives

event

Available since Version 1.18.

Pass the stage if the specified event is triggered.

Examples

MFK
Lua
// Event 328 = State Prop Collectible Destroyed (like the nuclear waste in Level 7)
AddObjective("event", 328);
	// Specify the total amount of times the event must be triggered to pass the stage. Optional, defaults to 1.
	SetObjTotal(1);
CloseObjective();
-- Event 328 = State Prop Collectible Destroyed (like the nuclear waste in Level 7)
Game.AddObjective("event", 328)
	-- Specify the total amount of times the event must be triggered to pass the stage. Optional, defaults to 1.
	Game.SetObjTotal(1)
Game.CloseObjective()