TODO
Data Structure
| Property | Data Type | Description |
|---|---|---|
| Version | uint32 | TODO |
| NumTypes | uint32 | TODO |
| Types | TerrainType[NumTypes] | TODO |
TerrainType
| Property | Data Type | Description |
|---|---|---|
| Type | Types | Terrain type. Stored in bits 0–6 of the underlying byte value (0x7F mask). |
| Interior | bool | Indicates interior terrain. Stored in bit 7 (0x80). true = bit set. |
Types
1 byte
| Name | Value |
|---|---|
| Road | 0 |
| Grass | 1 |
| Sand | 2 |
| Gravel | 3 |
| Water | 4 |
| Wood | 5 |
| Metal | 6 |
| Dirt | 7 |
Parents
TODO
Children
TODO