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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Console Commands
  • MFK Commands
  • Mission Initialisation
  • Stages
  • Conditions

SetCondDelay

Available since Version 1.18.

Sets how long the delay is before the mission failed screen comes up when failing as a result of the following ASF conditions:

Scope

This command should be called between calls to AddCondition and CloseCondition in a mission's initialisation script.

Syntax

MFK
Lua
SetCondDelay( delay );
Game.SetCondDelay( delay )

Examples

MFK
Lua
AddCondition("jump");
	// Make it wait longer for some reason.
	SetCondDelay(3);
CloseCondition();
Game.AddCondition("jump")
	-- Make it wait longer for some reason.
	Game.SetCondDelay(3)
Game.CloseCondition()