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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Custom Files
  • Lua Functions
  • Custom Save Data Functions

SetCustomSaveDataValue

Available since Version 1.27.

Sets a custom save data value for a mod.

Syntax

SetCustomSaveDataValue( value_name, value )

Arguments

  • value_name (string): The name of the value.
  • value (boolean | integer | number | string | nil): The value.
    • Setting a value to nil will delete it from the save file.
    • Other types, such as tables, will throw an error.

Return Values

No return values.

Examples

SetCustomSaveDataValue("Potato", "Salad")

Notes

  • This function will throw an error if it is called before the game's save manager is available (such as in CustomFiles.lua).
  • It is not possible to set a value for another mod.