Set the scale of the character in the stage vehicle.
Scope
This command should be called between calls to AddStage and CloseStage in a mission's initialisation script.
Additionally, this should only be called on characters previously added to the car with AddStageVehicleCharacter.
Syntax
SetStageVehicleCharacterScale( car, character, scale );Game.SetStageVehicleCharacterScale( car, character, scale )- car: The name of the car the character is in.
- character: The name of the character.
- scale: Set the scale of the character.
- Defaults to the car's character scale set with SetCharacterScale.
Examples
AddStage();
AddStageVehicle("cVan", "m1_cVan", "NULL", "cVan.con");
AddStageVehicleCharacter("cVan", "bart", "sl", 0);
// Big Bort
SetStageVehicleCharacterScale("cVan", "bart", 3);
AddObjective("dummy");
CloseObjective();
CloseStage();Game.AddStage()
Game.AddStageVehicle("cVan", "m1_cVan", "NULL", "cVan.con")
Game.AddStageVehicleCharacter("cVan", "bart", "sl", 0)
-- Big Bort
Game.SetStageVehicleCharacterScale("cVan", "bart", 3)
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()