Donut Team is a labor of love, built and maintained by a small group of passionate developers. We invest our own time and resources to offer our tools, mods, and web services completely free of charge.

We don't run ads, and we will never sell your data - period.

If you've enjoyed anything we've created, please consider supporting our work with a one-time or monthly donation via our Ko-fi page . Every contribution helps us continue building great experiences for the community.

Dismiss
  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Mission Objectives

destroycars

Available since Version 1.18.

This type of objective requires the player to destroy one or more cars to pass the stage.

Examples

MFK
Lua
AddObjective("destroycars");
	// Optional: Specify specific car models the player must destroy. Defaults to all cars.
	AddObjTargetModel("minivanA");
	AddObjTargetModel("glastruc");

	// Optional: Specify the amount of cars the player must destroy. Defaults to 1.
	SetObjTotal(3);
CloseObjective();
Game.AddObjective("destroycars")
	-- Optional: Specify specific car models the player must destroy. Defaults to all cars.
	Game.AddObjTargetModel("minivanA")
	Game.AddObjTargetModel("glastruc")

	-- Optional: Specify the amount of cars the player must destroy. Defaults to 1.
	Game.SetObjTotal(3)
Game.CloseObjective()