This type of objective requires the player to collect items to pass a stage.
Examples
MFK
Lua
AddObjective("delivery");
AddCollectible("m1_tomato", "scien");
CloseObjective();Game.AddObjective("delivery")
Game.AddCollectible("m1_tomato", "scien")
Game.CloseObjective()Notes
You can add up to 32 collectibles per stage.