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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Console Commands
  • MFK Commands
  • Mission Initialisation
  • Stages
  • Conditions

SetCondMessageIndex

Available since Version 1.18.

Set a message index for the insidetrigger / outsidetrigger conditions.

Scope

This command should be called between calls to AddCondition and CloseCondition in a mission's initialisation script.

Syntax

MFK
Lua
SetCondMessageIndex( message_index );
Game.SetCondMessageIndex( message_index )
  • message_index: The condition message index (just like the SetStageMessageIndex command) to use for the condition.

Examples

MFK
Lua
AddCondition("insidetrigger");
	SetCondTrigger("z2phone1");

	// Show MISSION_OBJECTIVE_03 if the player enters the trigger.
	SetCondMessageIndex(3);
CloseCondition();
Game.AddCondition("insidetrigger")
	Game.SetCondTrigger("z2phone1")

	-- Show MISSION_OBJECTIVE_03 if the player enters the trigger.
	Game.SetCondMessageIndex(3)
Game.CloseCondition()