Available since Version 1.18.
Set the amount the Hit & Run meter will decay each second while the player is in a Hit & Run.
Scope
This command should be called in a level's initialisation script.
Syntax
MFK
Lua
SetHitAndRunDecayHitAndRun( decay_rate );Game.SetHitAndRunDecayHitAndRun( decay_rate )- decay_rate: The rate at which the meter will decay while in a Hit & Run.
- Defaults to 10.0.
Examples
MFK
Lua
SetHitAndRunDecayHitAndRun(6.0);Game.SetHitAndRunDecayHitAndRun(6.0)