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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Console Commands
  • MFK Commands
  • Mission Initialisation

IfStartedInCar

Available since Version 1.27.

Checks if the player started a mission in a car.

Scope

This command should be called between calls to SelectMission and CloseMission in a mission's initialisation script.

Syntax

MFK
Lua
IfStartedInCar()
Game.IfStartedInCar()

Examples

MFK
Lua
IfStartedInCar()
{
	// Add an extra stage when the player started the mission in a car
	AddStage();
		// ...
	CloseStage();
}
Game.IfStartedInCar()

	-- Add an extra stage when the player started the mission in a car
	Game.AddStage()
		-- ...
	Game.CloseStage()
Game.EndIf()

Notes

Due to the nature of how console scripts work in the game, all conditional commands are evaluated at the time the script is executed. This unfortunately limits the utility of many of these types of commands, but we believe they still have some use cases even with this limitation.