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World Sphere (0x3F0000B)

A World Sphere chunk represents the skybox of the world, containing various child chunks for meshes and other drawables.

The drawables within are rendered behind world meshes and locked to the position of the player.

Data Structure

Property Data Type Description
Name string TODO
Version uint32 TODO
NumMeshes uint32 TODO
NumOldBillboardQuadGroups uint32 TODO

Parents

No valid parents.

Children

TODO