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  • Games
  • Radical Entertainment
  • The Simpsons: Hit & Run
  • Scripting
  • Console Commands
  • MFK Commands
  • Mission Initialisation
  • Stages
  • Objectives

AddDriver

Adds an NPC as a driver of a car in an objective.

Scope

This command should be called between calls to AddObjective and CloseObjective in a mission's initialisation script.

Syntax

MFK
Lua
AddDriver( driver, car );
Game.AddDriver( driver, car )
  • driver: The name of the NPC to add as the driver.
  • car: The name of the mission car to make the NPC the driver of.

Examples

MFK
Lua
// Example from Radical's scripts/missions/level02/m4i.mfk
AddObjective("race", "both");
	RemoveNPC("snake");
	AddDriver("snake", "snake_v");
	AddCollectible("m4_finish", "finish_line");
CloseObjective();
-- Example from Radical's scripts/missions/level02/m4i.mfk
Game.AddObjective("race", "both")
	Game.RemoveNPC("snake")
	Game.AddDriver("snake", "snake_v")
	Game.AddCollectible("m4_finish", "finish_line")
Game.CloseObjective()