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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Console Commands
  • MFK Commands
  • Mission Initialisation
  • Stages
  • Hit & Runs

SetStageNumChaseCars

Available since Version 1.18.

Set the amount of chase cars that will spawn during a Hit & Run this stage.

Scope

This command should be called between calls to AddStage and CloseStage in a mission's initialisation script.

Syntax

MFK
Lua
SetStageNumChaseCars( amount );
Game.SetStageNumChaseCars( amount )
  • amount: The amount of chase cars to spawn. This can be from 1 to 5. Defaults to the level's number of chase cars.

Examples

MFK
Lua
AddStage();
	// You probably want to avoid stuff during this stage...
	SetStageNumChaseCars(5);

	AddObjective("dummy");
	CloseObjective();
CloseStage();
Game.AddStage() 
	-- You probably want to avoid stuff during this stage...
	Game.SetStageNumChaseCars(5)

	Game.AddObjective("dummy")
	Game.CloseObjective()
Game.CloseStage()