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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Custom Files
  • Lua Functions
  • Game State Functions

IsLevelGagCompleted

Available since Version 1.27.

Checks if the given gag in a level has been completed.

Syntax

IsLevelGagCompleted( level, gag )

Arguments

  • level (integer): The level to check.
  • gag (integer): The gag to check.
    • Between 1 and 32 (the max amount of gags in a level).

Return Values

  • (boolean | nil): If the player has completed the gag or nil if unavailable.

Examples

-- This is the 3rd persistent gag added to Level 1 in the base game
local FlandersBombShelterCompleted = IsLevelGagCompleted(1, 3)
if FlandersBombShelterCompleted then
	-- Do something if Homer has compromised the integrity of Flanders' bomb shelter
end

Notes

Gag indices correspond to the order persistent gags (those that call GagSetPersist to count towards the gag total) are added in the level's load script.