Disable a locator's trigger(s) for a stage. Repeat for each locator's triggers you'd like to disable.
Scope
This command should be called between calls to AddStage and CloseStage in a mission's initialisation script.
Syntax
DisableTrigger( locator_name );Game.DisableTrigger( locator_name )- locator_name: The name of a locator whose triggers will be disabled.
Examples
AddStage();
DisableTrigger("z2phone1");
AddObjective("dummy");
CloseObjective();
CloseStage();Game.AddStage()
Game.DisableTrigger("z2phone1")
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()Version History
Version 1.22.3
Made triggers disabled with the DisableTrigger command in two or more subsequent stages stay disabled between the stages.