Available since Version 1.18.
Set the amount the Hit & Run meter will change when swapping to a different vehicle.
Scope
This command should be called in a level's initialisation script.
Syntax
MFK
Lua
SetCarChangeHitAndRunChange( change_amount );Game.SetCarChangeHitAndRunChange( change_amount )- change_amount: The amount that will be added to the Hit & Run meter when changing your car.
- Defaults to -100.
Examples
MFK
Lua
SetCarChangeHitAndRunChange(-100);Game.SetCarChangeHitAndRunChange(-100)