This command sets whether or not the player character opens the door upon entering a vehicle.
Scope
This command should be called within a vehicle's .con file.
Syntax
MFK
Lua
SetHasDoors( doors );Game.SetHasDoors( doors )- doors: Sets whether or not the player character opens the door upon entering a vehicle.
- Defaults to 1.
Examples
MFK
Lua
SetHasDoors(1);Game.SetHasDoors(1)Notes
This command is overridden by SetIrisTransition in the event that both are present.