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  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Mod Requirable Hacks
  • Additional Script Functionality
  • Mission Objectives

camera

Available since Version 1.18.

This type of objective allows you to play a camera for the stage.

Examples

MFK
Lua
AddObjective("camera");
	// Required: Set the camera and multi controller name.
	SetObjCameraName("mission0camShape");
	SetObjMulticontName("mission0cam");

	// Optional: Set whether or not the user can skip the camera animation. Defaults to 0.
	SetObjCanSkip(0);

	// Optional: Set whether or not there will be letterboxing when the camera is playing. Defaults to 0.
	SetObjNoLetterbox(0);

	// Optional: Set whether or not the game will act as though the player is at the camera's position during the objective. Defaults to 0.
	SetObjUseCameraPosition(0);
CloseObjective();
Game.AddObjective("camera")
	-- Required: Set the camera and multi controller name.
	Game.SetObjCameraName("mission0camShape")
	Game.SetObjMulticontName("mission0cam")

	-- Optional: Set whether or not the user can skip the camera animation. Defaults to 0.
	Game.SetObjCanSkip(0)

	-- Optional: Set whether or not there will be letterboxing when the camera is playing. Defaults to 0.
	Game.SetObjNoLetterbox(0)

	-- Optional: Set whether or not the game will act as though the player is at the camera's position during the objective. Defaults to 0.
	Game.SetObjUseCameraPosition(0)
Game.CloseObjective()