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  • Games
  • Radical Entertainment
  • The Simpsons: Hit & Run
  • Scripting
  • Console Commands
  • MFK Commands
  • Level Load
  • Gags

GagSetInterior

Sets the interior for a gag in a level.

Scope

This command should be called between calls to GagBegin and GagEnd in a level's load script.

Syntax

MFK
Lua
GagSetInterior( interior_name );
Game.GagSetInterior( interior_name )
  • interior_name: The name of an interior.

Examples

MFK
Lua
GagBegin("gag_sqsh.p3d");
	// ...
	GagSetInterior("KwikEMart");
	// ...
GagEnd();
Game.GagBegin("gag_sqsh.p3d")
	-- ...
	Game.GagSetInterior("KwikEMart")
	-- ...
Game.GagEnd()

Notes

If GagSetPosition is not also called with a locator name in the gag, calling this command will set the gag to be positioned at the interior's InteriorOrigin locator.