Donut Team is a labor of love, built and maintained by a small group of passionate developers. We invest our own time and resources to offer our tools, mods, and web services completely free of charge.

We don't run ads, and we will never sell your data - period.

If you've enjoyed anything we've created, please consider supporting our work with a one-time or monthly donation via our Ko-fi page . Every contribution helps us continue building great experiences for the community.

Dismiss
  • Modding Tools
  • Lucas' Simpsons Hit & Run Mod Launcher
  • Hacks
  • Setting Hacks

Lens Flare

Available since Version 1.19.

This is a setting hack that can be enabled on the "Settings" page of the Mods List.

This hack enables the Lens Flare to work on PC just like the console releases of the game.

Showcase

Base Game

lens flare disabled

Lens Flare Hack

lens flare enabled

Command Line Arguments

This hack is affected by certain Command Line Arguments for the Mod Launcher.

Version History

Version 1.23.4

Removed an assert when failing to create the occlusion query when using -testing.

Version 1.23.2

Made the locking of the render targets (only used when not using Direct3D 9) read only.

Version 1.23

  • Added a description to this hack.
  • Made this hack work differently (using an occlusion query instead of a lockable render target) when using Direct3D 9.
    • Also added a -noocclusion command line argument to opt out of this.
    • Also added a -occlusionsleep command line argument.

Version 1.20

  • Made Lens Flares not get enqueued if their World Sphere is deactivated.
    • Also added the -deactivatedworldspherelensflares command line argument to suppress this behaviour.
    • This fixes an issue where deactivating a world sphere would not deactivate its lens flare.