Available since Version 1.19.
Set a character added via AddVehicleCharacter to jump out of the vehicle is destroyed.
Scope
This command should be called within a vehicle's .con file.
Syntax
CON
Lua
SetVehicleCharacterJumpOut( character, [direction] );Game.SetVehicleCharacterJumpOut( character, [direction] )- character: The name of the character.
- direction: The direction in which they will jump. This is an angle from 0 to 360 degrees.
- The default value of this depends on the character's position relative to the origin of the car.
Examples
CON
Lua
AddVehicleCharacter("apu");
SetVehicleCharacterJumpOut("apu", 180);Game.AddVehicleCharacter("apu")
Game.SetVehicleCharacterJumpOut("apu", 180)