Forces the player into their vehicle and sets the position the vehicle is placed upon restarting a mission.
This command should be called between calls to SelectMission and CloseMission.
SetMissionResetPlayerInCar( vehicle_locator );
Game.SetMissionResetPlayerInCar( vehicle_locator )
- vehicle_locator: The name of the Type 3 Locator where the player's vehicle is placed.
SelectMission("m1"); ... SetMissionResetPlayerInCar("m1_carstart"); AddStage(); ... CloseStage(); CloseMission();
Game.SelectMission("m1") ... Game.SetMissionResetPlayerInCar("m1_carstart") Game.AddStage() ... Game.CloseStage() Game.CloseMission()
When both this command and SetMissionResetPlayerOutCar are used, the player will be placed at the player_locator from SetMissionResetPlayerOutCar, and the vehicle will be placed at whichever vehicle_locator is specified last in the script.