Set a threshold for the insidetrigger / outsidetrigger objectives.
Context
This command should be called between calls to AddObjective and CloseObjective.
Syntax
SetCondThreshold( threshold );
Game.SetCondThreshold( threshold )
- threshold: The amount of time the player must be inside or outside the trigger to pass the objective.
- Defaults to 0.
Examples
AddObjective("insidetrigger");
SetObjTrigger("z2phone1");
// Require the player to be inside that trigger for 10 seconds to pass.
SetObjThreshold(10);
CloseObjective();
Game.AddObjective("insidetrigger")
Game.SetObjTrigger("z2phone1")
-- Require the player to be inside that trigger for 10 seconds to pass.
Game.SetObjThreshold(10)
Game.CloseObjective()
Notes
No additional notes.
Version History
1.18
Added this command.