Set the amount the Hit & Run meter will change when swapping to a different vehicle for the stage.
Context
This command should be called between calls to AddStage and CloseStage.
Syntax
SetStageCarChangeHitAndRunChange( change_amount );
Game.SetStageCarChangeHitAndRunChange( change_amount )
- change_amount: The amount that will be added to the Hit & Run meter when changing your car.
- Defaults to -100.
Examples
AddStage();
SetStageCarChangeHitAndRunChange(-100);
AddObjective("dummy");
CloseObjective();
CloseStage();
Game.AddStage()
Game.SetStageCarChangeHitAndRunChange(-100)
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()
Notes
No additional notes.
Version History
1.18
Added this command.