This command sets whether or not there should be an iris transition upon entering a vehicle.
Syntax
SetIrisTransition( iris );
Game.SetIrisTransition( iris )
- iris: Sets whether or not there should be an iris transition upon entering a vehicle.
- Defaults to 0.
Examples
SetIrisTransition(0);
Game.SetIrisTransition(0)
Notes
This command overrides SetHasDoors in the event that both are present.