Specify the name of a valid model for a destroycars objective or a hitpeds objective.
Context
This command should be called between calls to AddObjective and CloseObjective.
Syntax
AddObjTargetModel( model_name );
Game.AddObjTargetModel( model_name )
- model_name: The name of the car or character model (depending on the objective type).
Examples
AddObjective("hitpeds");
AddObjTargetModel("marge");
CloseObjective();
Game.AddObjective("hitpeds")
Game.AddObjTargetModel("marge")
Game.CloseObjective()
Notes
No additional notes.
Version History
1.18
Added this command.