Set the amount the Hit & Run meter will change when swapping to a different vehicle.
Context
This command should be called in a level's initialisation script (leveli.mfk).
Syntax
SetCarChangeHitAndRunChange( change_amount );
Game.SetCarChangeHitAndRunChange( change_amount )
- change_amount: The amount that will be added to the Hit & Run meter when changing your car.
- Defaults to -100.
Examples
SetCarChangeHitAndRunChange(-100);
Game.SetCarChangeHitAndRunChange(-100)
Notes
No additional notes.
Version History
1.18
Added this command.