Set the amount the Hit & Run meter will change when swapping to a different vehicle.
This command should be called in a level's initialisation script (leveli.mfk).
SetCarChangeHitAndRunChange( change_amount );
Game.SetCarChangeHitAndRunChange( change_amount )
- change_amount: The amount that will be added to the Hit & Run meter when changing your car.
- Defaults to -100.
No additional notes.
Added this command.