Set whether or not the player is allowed to restart or cancel the mission during the stage.
Context
This command should be called between calls to AddStage and CloseStage.
Syntax
SetStageAllowMissionCancel( allow );
Game.SetStageAllowMissionCancel( allow )
- allow: Whether or not to allow the player to restart or cancel the mission.
- Defaults to 1 / true.
Examples
AddStage();
SetStageAllowMissionCancel(0);
AddObjective("dummy");
CloseObjective();
CloseStage();
Game.AddStage()
Game.SetStageAllowMissionCancel(0)
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()
Notes
No additional notes.
Version History
1.18.1
Added this command.