This tag is used to create Fences.
These are infinitely high vertical collision that's typically used to keep the player within the bounds of the map.
To use this group tag, you must first
Include any of the following XML files:
Then you must execute any of the following
ModelOutputInstructions on the tagged group or a group containing it:
- Not recommended.
The two different tags determine the direction the fences are facing.
This tag should be applied to a group that only contains lines.
This is an example of a group with this tag applied to it:
Furthermore, the example video below shows lines being drawn counter clockwise to form a complete shape. Afterwards, the face that was created is deleted.
A group containing the lines as drawn would have collision facing outwards with the
[Fence] tag and inwards with the
There are no other other tags that can be used with this tag to configure it further.