Set a message index for the insidetrigger / outsidetrigger conditions.
Context
This command should be called between calls to AddCondition and CloseCondition.
Syntax
SetCondMessageIndex( message_index );
Game.SetCondMessageIndex( message_index )
- message_index: The condition message index (just like SetStageMessageIndex) to use for the condition.
Examples
AddCondition("insidetrigger");
SetCondTrigger("z2phone1");
// Show MISSION_OBJECTIVE_03 if the player enters the trigger.
SetCondMessageIndex(3);
CloseCondition();
Game.AddCondition("insidetrigger")
Game.SetCondTrigger("z2phone1")
-- Show MISSION_OBJECTIVE_03 if the player enters the trigger.
Game.SetCondMessageIndex(3)
Game.CloseCondition()
Notes
No additional notes.
Version History
1.18
Added this command.