Returns whether or not a mod, mod hack or framework is enabled.
IsModEnabled( <mod_name> )
- mod_name: The name of the mod to check for. This should be the mod's InternalName (if it has one, which it should).
if IsModEnabled("ReplayableBonusMissions") then -- Do stuff differently if the Replayable Bonus Missions Mod Hack is enabled. end
No additional notes.
Added this function.