Modding Tools > Lucas' Simpsons Hit & Run Mod Launcher > Hacks > Mod Requirable Hacks > 3D Phone Booth Preview Support

3D Phone Booth Preview Support

This hack must be required by a mod to be enabled.

This hack allows mods to have 3D previews in the phone booth in place of the usual 2D sprites.

Requiring This Hack

To require this hack, add this line to your mod's Meta.ini:


Your mod must provide a configuration file when requiring this hack.

Configuring This Hack

To configure this hack, create a file named 3DPhoneBoothPreviewSupport.ini and add the parameters necessary for your mod inside it.

; [Miscellaneous] Section
	; BackgroundPath: The path to the background scene that will be loaded for the 3D Phonebooth.
		; Defaults to art\\frontend\\scrooby\\resource\\pure3d\\rewardbg.p3d.
	; DarkenLockedCars: Set whether or not locked cars should be dark in color.
		; Defaults to 0.
	; FullScreen: Set whether or not the scene should be fullscreen.
		; Defaults to 1.
	; Radius: Set the size of the cars on the pedestal.
		; Defaults to 3.6.

Using This Hack

This hack requires changes to the frontend file art\frontend\scrooby\ingame.p3d to function. Requiring this hack in a mod without making these changes will cause a crash when opening phone booths.

The specific changes involve adding the chunks highlighted in the image below to Phonebooth.pag.

frontend changes

We distribute a mod called 3D Phone Booth Previews that utilizes this hack and makes these necessary changes. It also re-configures the hack to fit its specific implementation of the feature. If you want to implement this feature into your mod you have a few options:

  • Mods that do not modify art\frontend\scrooby\ingame.p3d should be compatible with the 3D Phone Booth Previews mod right away.
  • Mods that do modify this file can copy the aforementioned chunks into their copy of it and add SupportedMod=3DPhoneBoothPreviews to the [Miscellaneous] section of their Meta.ini to add support for being enabled alongside that mod.
  • Mods can force this feature on by copying the chunks, requiring the hack and copying 3DPhoneBoothPreviewSupport.ini from 3D Phone Booth Previews.

Mods will also need to provide car shop preview models in art\frontend\dynaload\cars for any custom cars.

Version History


Made the game assert when loading if Phonebooth.pag in "art\frontend\scrooby\ingame.p3d" is missing the PreviewWindow, RewardFG or RewardBG frontend elements required for the hack to work.


  • Fixed an issue when not using DarkenLockedCars where all cars in the phone booth would appear dark after closing and opening it.
  • Fixed interference between the lights in the phone booth and the lights in the car shop.


Added this hack.

Donut Team © 2024 · v4.0