This hack must be required by a mod to be enabled.
This hack allows mods to have 3D previews in the phone booth in place of the usual 2D sprites.
Requiring This Hack
To require this hack, add this line to your mod's Meta.ini:
Your mod must provide a configuration file when requiring this hack.
Configuring This Hack
To configure this hack, create a file named
3DPhoneBoothPreviewSupport.ini and add the parameters necessary for your mod inside it.
; [Miscellaneous] Section ; BackgroundPath: The path to the background scene that will be loaded for the 3D Phonebooth. ; Defaults to art\\frontend\\scrooby\\resource\\pure3d\\rewardbg.p3d. ; DarkenLockedCars: Set whether or not locked cars should be dark in color. ; Defaults to 0. ; FullScreen: Set whether or not the scene should be fullscreen. ; Defaults to 1. ; Radius: Set the size of the cars on the pedestal. ; Defaults to 3.6. [Miscellaneous] BackgroundPath=art\\frontend\\scrooby\\resource\\pure3d\\rewardbg.p3d DarkenLockedCars=0 FullScreen=1 Radius=3.6
Using This Hack
This hack requires changes to the frontend file
art\frontend\scrooby\ingame.p3d to function. Requiring this hack in a mod without making these changes will cause a crash when opening phone booths.
The specific changes involve adding the chunks highlighted in the image below to
We distribute a mod called 3D Phone Booth Previews that utilizes this hack and makes these necessary changes. It also re-configures the hack to fit its specific implementation of the feature. If you want to implement this feature into your mod you have a few options:
- Mods that do not modify
art\frontend\scrooby\ingame.p3dshould be compatible with the 3D Phone Booth Previews mod right away.
- Mods that do modify this file can copy the aforementioned chunks into their copy of it and add
[Miscellaneous]section of their
Meta.inito add support for being enabled alongside that mod.
- Mods can force this feature on by copying the chunks, requiring the hack and copying
3DPhoneBoothPreviewSupport.inifrom 3D Phone Booth Previews.
Mods will also need to provide car shop preview models in
art\frontend\dynaload\cars for any custom cars.
Made the game assert when loading if
Phonebooth.pag in "art\frontend\scrooby\ingame.p3d" is missing the
RewardBG frontend elements required for the hack to work.
- Fixed an issue when not using
DarkenLockedCarswhere all cars in the phone booth would appear dark after closing and opening it.
- Fixed interference between the lights in the phone booth and the lights in the car shop.
Added this hack.