Context
This command should be called between calls to AddObjective and CloseObjective.
Additionally, it must be a timer
objective.
Syntax
AddStage();
AddObjective("timer");
SetDurationTime( time );
CloseObjective();
CloseStage();
Game.AddStage()
Game.AddObjective("timer")
Game.SetDurationTime( time )
Game.CloseObjective()
Game.CloseStage()
- time: The duration (in seconds) that the stage should last.
Examples
AddStage();
AddObjective("timer");
// This stage will complete after 5 seconds have passed.
SetDurationTime(5);
CloseObjective();
CloseStage();
Game.AddStage()
Game.AddObjective("timer")
-- This stage will complete after 5 seconds have passed.
Game.SetDurationTime(5)
Game.CloseObjective()
Game.CloseStage()
Notes
This command is modified by the Additional Script Functionality hack to have expanded functionality.
See Modified Commands for more information.