Remove a character from a stage vehicle or the player's car upon reaching the stage.
Context
This command should be called between calls to AddStage and CloseStage.
Additionally, this should only be called on characters previously added to the car with AddStageVehicleCharacter.
Syntax
RemoveStageVehicleCharacter( car, character );
Game.RemoveStageVehicleCharacter( car, character )
- car: The name of the car to remove the character from.
- current: In this case, current refers to the car the player had when the character was added. Not the one they have in the stage this is called.
- character: The name of the character to remove from the car.
Examples
AddStage();
// Add Apu here.
AddStageVehicleCharacter("current","apu");
AddObjective("dummy");
...
CloseObjective();
CloseStage();
AddStage();
// Remove him here.
RemoveStageVehicleCharacter("current","apu");
AddObjective("dummy");
...
CloseObjective();
CloseStage();
Game.AddStage()
-- Add Apu here.
Game.AddStageVehicleCharacter("current","apu")
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()
Game.AddStage()
-- Remove him here.
Game.RemoveStageVehicleCharacter("current","apu")
Game.AddObjective("dummy")
Game.CloseObjective()
Game.CloseStage()
Notes
No additional notes.
Version History
1.19
Added this command.