Introduction
This page lists Pure3D chunk types found in various games created by Radical Entertainment.
Game specific chunks on this page will be denoted with special icons:
- The Simpsons Road Rage
- The Simpsons Hit & Run
Chunks that can be children of multiple other chunks will be listed under each parent chunk on this page.
Chunk Types
- Grid (0x1000)
- Locator 2 (0x1003)
- Trigger Volume 2 (0x1004)
- Spline 2 (0x1005)
- NAV (0x1006)
- Intersect Mesh (0x1008)
- Black Magic (0x1025)
- Light Group (0x2380)
- Mesh (0x10000)
- Bounding Box (0x10003)
- Bounding Sphere (0x10004)
- Position List (0x10005)
- Index List (0x1000A)
- Shader (0x11000)
- Old Billboard Quad Group (0x17002)
- Texture (0x19000)
- Image (0x19001)
- Sprite (0x19005)
- Animation (0x121000)
- Road (0x3000003)
- Intersection (0x3000004)
- Locator (0x3000005)
- Path (0x300000B)
- Set (0x3000110)
- Collision Effect (0x3000600)
- ATC (0x3000602)
- Static Entity (0x3F00000)
- Static Phys (0x3F00001)
- Intersect (0x3F00003)
- Tree (0x3F00004)
- Fence (0x3F00007)
- Inst Stat Phys (0x3F0000A)
- World Sphere (0x3F0000B)
- Collision Sphere (0x7010002)
- Collision Cylinder (0x7010003)
- Collision Oriented Bounding Box (0x7010004)
Notes
This is not currently a complete list.