Introduction
This page lists Pure3D chunk types found in various games created by Radical Entertainment.
Game specific chunks on this page will be denoted with special icons:
The Simpsons Road Rage
The Simpsons Hit & Run
Chunks that can be children of multiple other chunks will be listed under each parent chunk on this page.
Chunk Types
Grid (0x1000)
Locator 2 (0x1003)
Trigger Volume 2 (0x1004)
Spline 2 (0x1005)
NAV (0x1006)
Intersect Mesh (0x1008)
Black Magic (0x1025)
- Light Group (0x2380)
- Mesh (0x10000)
- Bounding Box (0x10003)
- Bounding Sphere (0x10004)
- Position List (0x10005)
- Index List (0x1000A)
- Shader (0x11000)
- Old Billboard Quad Group (0x17002)
- Texture (0x19000)
- Image (0x19001)
- Sprite (0x19005)
- Animation (0x121000)
Road (0x3000003)
Intersection (0x3000004)
Locator (0x3000005)
Path (0x300000B)
Set (0x3000110)
Collision Effect (0x3000600)
ATC (0x3000602)
Static Entity (0x3F00000)
Static Phys (0x3F00001)
Intersect (0x3F00003)
Tree (0x3F00004)
Fence (0x3F00007)
Inst Stat Phys (0x3F0000A)
World Sphere (0x3F0000B)
- Collision Sphere (0x7010002)
- Collision Cylinder (0x7010003)
- Collision Oriented Bounding Box (0x7010004)
Notes
This is not currently a complete list.