This command should be called between calls to SelectMission and CloseMission.
Syntax
InitLevelPlayerVehicle( vehicle_name, locator_name, "OTHER" );
Game.InitLevelPlayerVehicle( vehicle_name, locator_name, "OTHER" )
- vehicle_name: The name of the vehicle to set as the player's initial starting vehicle for the mission.
- locator_name: The name of the Type 3 locator to place the vehicle at when starting the mission.
Examples
SelectMission("m3");
...
\\ This sets Comic Book Guy's vehicle as the starting vehicle for this mission.
InitLevelPlayerVehicle("comic_v", "m3_cbgcar_sd", "OTHER");
SetForcedCar();
AddStage();
...
CloseStage();
CloseMission();
Game.SelectMission("m3")
...
-- This sets Comic Book Guy's vehicle as the starting vehicle for this mission.
Game.InitLevelPlayerVehicle("comic_v", "m3_cbgcar_sd", "OTHER")
Game.SetForcedCar()
Game.AddStage()
...
Game.CloseStage()
Game.CloseMission()
Notes
- The vehicle set as the player's starting vehicle will use the same CON file as the version of that vehicle that the player can summon from phone booths.
- This command is often called alongside SetForcedCar.