Fail the player if they do not maintain a speed within a specified range during the stage.
Examples
AddCondition("maintainspeed");
// Required: Specify the range the player must keep their speed within during the stage.
SetCondSpeedRangeKMH(90,150);
CloseCondition();
Game.AddCondition("maintainspeed")
-- Required: Specify the range the player must keep their speed within during the stage.
Game.SetCondSpeedRangeKMH(90,150)
Game.CloseCondition()
Notes
No additional notes.
Version History
1.18
Added this condition type.