Fail the player if they jump.
Examples
AddCondition("jump");
// Optional: Specify the total amount of times the player is allowed to jump. Defaults to 1.
SetCondTotal(3);
CloseCondition();
Game.AddCondition("jump")
-- Optional: Specify the total amount of times the player is allowed to jump. Defaults to 1.
Game.SetCondTotal(3)
Game.CloseCondition()
Notes
No additional notes.
Version History
1.18
Added this condition type.