This tag is used to create Intersect collision out of the contents of the group it is applied to.
This type of collision is essentially used as the ground of a level.
Usage
To use this group tag, you must first Include
any of the following XML files:
Zone.xml
Then you must execute any of the following ModelOutputInstructions
on the tagged group or a group containing it:
BaseZone
- Recommended.
Entities
- Not recommended.
Intersects
- Not recommended.
Syntax
GroupName [Intersect]
Group Structure
This tag can be used on any group containing geometry.
Examples
These are examples of groups with these tags applied to them.
Other Tags
These are other tags that can be used with this tag to configure it further.
These can either be used alongside the [Intersect]
tag or on groups inside a group that have that tag applied to them.
Grass
This tag makes the intersects have a grass surface type index (1).
GroupName [Intersect] [Grass]
Sand
This tag makes the intersects have a sand surface type index (2).
GroupName [Intersect] [Sand]
Water
This tag makes the intersects have a water surface type index (4).
GroupName [Intersect] [Water]
Dirt
This tag makes the intersects have a dirt surface type index (7).
GroupName [Intersect] [Dirt]
SurfaceType
This tag makes the intersects have the specified surface type index.
GroupName [Intersect] [SurfaceType] [<SurfaceTypeIndex>]
- SurfaceTypeIndex: The surface type index you'd like to use.
Version History
1.0
Initial release.