This command sets the distance for which a vehicle will perform a wheelie when accelerating. In order to perform a wheelie, the vehicle must be stopped or nearly stopped.
SetWheelieRange( range );
Game.SetWheelieRange( range )
- range: Sets the distance for which a vehicle will perform a wheelie. When in this state, the vehicles's center of mass is offset to the values specified in SetWheelieOffsetY, SetWheelieOffsetZ, and SetWheelieOffsetX.
No additional notes.