Modding Tools > Lucas' Simpsons Hit & Run Mod Launcher > Hacks > Mod Requirable Hacks > Additional Script Functionality > MFK Commands > Objectives > SetObjDecay

SetObjDecay

Set the decay delay and decay rate for the insidetrigger / outsidetrigger objectives.

Context

This command should be called between calls to AddObjective and CloseObjective.

Syntax

SetObjDecay( decay_rate, [decay_delay]  );

Game.SetObjDecay( decay_rate, [decay_delay]  )

  • decay_rate: The rate at which the objective decays.
    • Defaults to 0.
  • decay_delay: The amount of time that must pass before the objective begins decaying.

Examples

AddObjective("insidetrigger");
	SetObjTrigger("z2Phone1");

	// Decay the meter by "3 seconds" when the player is not inside the trigger for more than 2 seconds.
	SetObjDecay(3, 2);
CloseObjective();

Game.AddObjective("insidetrigger")
	Game.SetObjTrigger("z2Phone1")

	-- Decay the meter by "3 seconds" when the player is not inside the trigger for more than 2 seconds.
	Game.SetObjDecay(3, 2)
Game.CloseObjective()

Notes

No additional notes.

Version History

1.18

Added this command.

Donut Team © 2020 · v4.0