Modding Tools > Lucas' Simpsons Hit & Run Mod Launcher > Hacks > Mod Requirable Hacks > Custom Files > Custom Lua Functions > General Functions > GetSettings

GetSettings

Returns the values of all of the settings of the a mod as a table.

Syntax

GetSettings( [<mod_name>] )
  • mod_name: The mod you want to get setting values from.
    • Optional, defaults to the mod that called the function.

Examples

-- Get settings of the current mod
local Settings = GetSettings()

-- Get settings of another mod
local Settings = GetSettings("AnotherMod")

Notes

When returning the value of MultipleChoice type settings this function returns them 1 based instead of 0 based like the older GetSetting function.

-- To demonstrate, here's an example.
-- For this example, let's assume that the Difficulty setting is on the first Option.

-- Difficulty would be 0
local Difficulty = GetSetting("Difficulty")
​
-- Settings.Difficulty would be 1
local Settings = GetSettings()

History

1.23.10

  • Fixed an issue where this function read the low 32-bits of the 64-bit signed integer setting values as unsigned and casted that to a 64-bit signed integer to give it to Lua. This caused negative integer setting values to wrap as if they were 32-bit unsigned values.
    • If you'd like, you can use something like if SettingValue > 2147483647 then SettingValue = SettingValue - 4294967296 end to support old versions of the Mod Launcher.

1.19

Added this command.

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