Sets a Type 3 Locator that the player character will automatically walk towards when the mission is selected or restarted.
Context
This command should be called between calls to SelectMission and CloseMission.
Syntax
SetInitialWalk( walk_locator );
Game.SetInitialWalk( walk_locator )
- walk_locator: The Type 3 Locator that the player will walk to.
Examples
SelectMission("m1");
...
SetInitialWalk("level1_homer_walkto");
AddStage();
...
CloseStage();
CloseMission();
Game.SelectMission("m1")
...
Game.SetInitialWalk("level1_homer_walkto")
Game.AddStage()
...
Game.CloseStage()
Game.CloseMission()
Notes
No additional notes.