Games > The Simpsons Hit & Run > Console File Commands > MFK Commands > Stages > Timers > SetStageTime

SetStageTime

Context

This command should be called between calls to AddStage and CloseStage.

Syntax

SetStageTime( time_limit );

Game.SetStageTime( time_limit )

  • time_limit: The amount of time (in seconds) to set the stage timer to.

Examples

SelectMission("m1");
	...
	AddStage();
		SetStageTime(60);	// Sets the stage timer to 60 seconds for this stage.
	
		AddObjective("dummy");
	
		CloseObjective();
	CloseStage();
CloseMission();

Game.SelectMission("m1");
	...
	Game.AddStage();
		Game.SetStageTime(60);	-- Sets the stage timer to 60 seconds for this stage.
	
		Game.AddObjective("dummy");
	
		Game.CloseObjective();
	Game.CloseStage();
Game.CloseMission();

Notes

It is recommended that you use a timeout condition with SetStageTime. However, this is not required; if the player runs out of time without a timeout condition, then the timer will simply disappear with no consequence.

Donut Team © 2023 · v4.0