Adds a car to the parked cars list for the level. This can be used to add a parked car without also adding it to a traffic group using AddTrafficModel.
Context
This command should be called in a level's initialisation script (leveli.mfk).
Syntax
AddParkedCar( car_name );
Game.AddParkedCar( car_name )
- car_name: The name of the car to add to the parked cars list.
Examples
AddParkedCar("famil_v");
Game.AddParkedCar("famil_v")
Notes
No additional notes.
History
1.22
Added this command.