Set whether or not the game should use the camera's position for spawning traffic and pedestrians during a camera objective.
Context
This command should be called between calls to AddObjective and CloseObjective.
Syntax
SetObjUseCameraPosition( use_camera_position );
Game.SetObjUseCameraPosition( use_camera_position )
- use_camera_position: Set whether or not to use the camera position.
- Defaults to 0.
Examples
AddObjective("camera");
SetObjCameraName("mission0camShape");
SetObjMulticontName("mission0cam");
SetObjUseCameraPosition(0);
CloseObjective();
Game.AddObjective("camera")
Game.SetObjCameraName("mission0camShape")
Game.SetObjMulticontName("mission0cam")
Game.SetObjUseCameraPosition(0)
Game.CloseObjective()
Notes
No additional notes.
Version History
1.18
Added this command.